2.1 The Evolutionary Landscape
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Hills and ValleysEvolution is often presented in terms of 'optimisation', using a model like the following:Imagine a hilly landscape - height above sea level represents fitness, positions correspond to different genomes. Small changes in genomes lead to small changes in fitness. Evolution is optimisation on this landscape - the finding of the highest point. The analogy is used to show that evolution may "get stuck". Having found the peak of one hill, any small changes in genome are deleterious. We expect further progress to be slow as it cannot happen through small changes. The mental picture can be useful, but it is as often misleading. There is for example no way for the model to represent repeated genes. Repeated genes are important in evolution. Even if you don't accept my arguments earlier that they are significant in accelerating evolution, there is no doubt that they occur. As an optimisation problem evolution also has some important differences to conventional optimisation.
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Levels of FeedbackThe following example describes two levels of feedback in a piece of industrial design:In a technical article on positioning of the 'read head' of a Phillips video disc player there is a description of a two level feedback system. There are two servo systems that control position of the head:The above example illustrates how different feedback systems at different levels can interact. Such interaction between levels is very important for biological systems and is central to mechanisms that accelerate evolution. Two examples of interactions of levels of feedback in evolution are given below:
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